Choose your views
Select Multiple angles and upload each view as a separate image, or use Single image. Transparent PNGs work best.
Bring an object into 3D. Use a single image or several views of the same object, explore its shape and materials, and download a textured model.
Select Multiple angles and upload each view as a separate image, or use Single image. Transparent PNGs work best.
Click Generate below. Rotate the preview and compare its lighting and material views.
Choose face count and texture size, then Extract GLB and download the asset.
Upload separate views of the same object. Select your individual PNGs in the Multi-View Images box below. Use one angle per file, rather than a sheet containing all the angles. Then click Generate and Extract GLB. This mode accepts existing views; it does not create extra angles from one photo.
Upload one clear image. Generate the 3D preview, then Extract GLB to download your model.
This Studio embeds existing demos. Your images and generation requests go to the selected demo's host. Embedded requests may not carry your Hugging Face sign-in; use the direct link above to generate with your account. Switching modes keeps each loaded demo open during this visit.
Use a centered object with a clear silhouette. For multiple views, keep the object, colors, lighting and scale consistent across images. Avoid crops that cut off part of the object. Start at 512 for a quick experiment, then try higher resolutions for more detail. Keep the seed unchanged to compare settings.
TRELLIS.2-4B is Microsoft's image-to-3D model. Multiple angles uses a community extension for multi-image conditioning. GLB keeps geometry and textures together. The selected demo's terms and dependency licenses apply to its outputs; the community demo currently identifies itself as non-commercial. Inspect the resulting mesh before using it for 3D printing.